Browser version is strongly recommended. Please try it instead if the offline version crashes on you or is simply too slow.

Browser is always the latest version: downloads of updated versions come when the update is major enough to consider it, or final.

Mouse/Touch controls are recommended! Keyboard/gamepad is available too if you prefer them.

KEYBOARD CONTROLS: 

Z: Distract/Scare (Blue button) (Distracting attracts attention to your location. Scaring happens when something is in your proximity. Scare things to heal yourself.)

X: Attack (Red Button)

LEFT/RIGHT: Switch between heads 1-8

SHIFT: Switch to Head 9 (the "main" head)

UP/DOWN: Switch Head lane 

PAGEUP: Toggle AutoScare

PAGEDOWN: Toggle time dial

For Mouse/Touch, you need simply select the icons.

CREDITS:  -Artist- 

Bread Master (https://breadmastermsg.itch.io) - Scene Art, UI & Portraits

-3D Modeling & Animations- 

cyrus p (rusp.itch.io) - Characters / Data Bitter - Environment, buildings, props / yiEPS (Hakurei Shrine Temple) - Animation Help

-Story-

yiEPS (HakureiShrineTemple) - Story, UI, Writing & Concept

-Programming-

yiEPS (HakureiShrineTemple)

-Audio- R3 Music Box: - A Shadow In The Blue Sky / - Mysterious, Mysterious Tools / - Dullahan Under The Willows / - Beware the Umbrella Left for Ten Thousand Years / Snowfall - Scott Buckley / The Forbidden Forest - Alexander Hoff / Art of silence - Uniq / Dreamy Interlude - Alexander Nakarada / A Dark Time - David Fesliyan

-Game Engine-

Enterbrain - RPGMaker MZ

-Plugins- CutieVirus - MZ3D / MushroomCake28 - MUSHAudioEngine / ZainWD - Title Screen Skip / Team VisuStella - All other plugins used: Irina Arisu Olivia Yanfly

-Special Thanks- Polyhaven (Sky textures) / Team Shangai Alice/ZUN for Touhou Project / thupoppo

This is a derivative Touhou fangame. Story and characters may differ in portrayal than the official content.

Original concept created for Touhou Fan Game Jam 15.


Changelog: For older version changes, please consult the walkthrough.

1.5 -3 more humans now spawn on Night 2. It felt like 4 humans was a bit too little (especially given 2 of them are sidequest-related).

-All enemies act progressively faster the higher the game's difficulty.

-Kogasa no longer reverts into "Spooking" if hurt right after initially doing so. This makes her behavior feel more consistent.

-Kogasa now mentions when she gets tired of trying to scare someone.

-Akyuu and Miyoi now have their unique models.

-The game can now be played in French! | Le jeu peut-etre jouer en Francais!

1.5a - Fixed mismatched expression on one of Kogasa's comments

-Fixed Lunatic Night 5 accidentally spawning some enemies twice, including a unique NPC



Download

Download
Banki Trap! (1.5a win).rar 132 MB
Download
Banki Trap! (1.5a mac).rar 162 MB
Download
Banki Trap (Jam version).rar 123 MB
Download
Banki Trap 1.0 (Jam version) (macOS).rar 49 MB
Download
BankiTrapWalkthrough 1.5.docx 2.1 MB

Install instructions

Unpack and play by clicking the Game.exe.

Development log

View all posts

Comments

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(+1)

It's cute, works well and even if I don't usually play this type of game I had fun!
Good job team!

Thanks for playing!